1.0.4 - QoL & Bugfixes
- Map & Character won't reset when going back to the main menu
- Minigames are now GUARANTEED at multiples of 10 (if you have at least one!)
- Unlocked weapon doesn't cover its own name while unlocking
- Rarity chances change at 8, 16 and 24 points (instead of 10, 20, 30)
- SENTRY GUNS cooldown triples after the first sentry is destroyed
- LEAPFROG invulnerability time tripled after jump
- Fixed a bug where you could use locked maps/characters when using a mouse
- Fixed a bug that made the cursor render incorrectly while unlocking
- Fixed a bug where time didn't display correctly in the stats screen
- BOSSFIGHT bullets now kill normal enemies
- ULTRA weapons now correctly change the song's tempo when the minigame ends (instead of on the next pickup)
- Fixed some rendering bugs relating to depth
- Pickup invulnerability doesn't override TIMESTOP invulnerability
- ROGUELIKE no longer spawns a pickup in the arsenal after winning
- Fixed a crash related to TIMESTOP
- Fullscreen mode is displayed correctly in the options now
As always, make sure to vote for the game on greenlight and follow on twitter!
Remember there's daily giveaways until we get past greenlight (or it ceases to exist!)
I know it might seem silly to do patchnotes for such a small game, but I really want to build the habit of logging everything I do in preparation for my next game. Also, if I don't take the game seriously, who is going to?
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